lets play games Board game The Magic Labyrinth (Boardgame)
The Magic Labyrinth (Boardgame) $69.99
The little magician apprentices have lost some magic objects inside of the master’s maze. Now they try to collect them before the Master notices anything. However, in the maze there are invisible walls and only one of the missing objects is revealed at a time. So they have to make their way through the maze by means of a good memory and lots of skill. Each player moves their magician over the board while trying not to bump the labyrinth below. Each magician is joined with a magnetic ball so if you hit a wall the ball drops and you have to start all over again. Players: 2-4Age: 6+Average Game Time: 25 minutes
GMT games Board game Fire in the Lake
Fire in the Lake $189.99
Volume IV in GMT’s COIN Series dives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War, Fire in the Lake will take 1 to 4 players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern infrastructure, graduated escalation, and media war. Renowned designer and modern warfare expert Mark Herman joins COIN Series creator Volko Ruhnke for a collaborative production not to be missed. Fire in the Lake features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, and A Distant Plain, with a pack of twists that take the Series to another level, including: Pivotal events that trump initiative (Tet Offensive, Vietnamization, Easter Offensive, and Linebacker II) Inter-coup campaign effects that vary by RVN leader Counterinsurgent guerrillas (US-led Irregulars and ARVN Rangers) Insurgent troops (NVA) for direct force-on-force engagements Tunneled VC and NVA bases Trail construction and degradation A larger-than-ever event deck for even greater play variety Short and medium-length scenarios with either random or period-event options
GMT games Board game Cuba Libre
Cuba Libre $154.99
In December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with virtually no political base and—after a disastrous initial encounter with government forces—a total of just 12 men. Two years later, through masterful propaganda and factional maneuver, Castro, his brother Raúl, and iconic revolutionary Che Guevara had united disparate guerrillas and exploited Cubans’ deep opposition to their dictator Fulgencio Batista y Zaldívar. Castro’s takeover of the country became a model for Leftist insurgency.Castro’s InsurgencyFollowing up on GMT Games’ Andean Abyss about insurgency in modern Colombia, the next volume in the COIN Series, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana. Meanwhile, anti-communist student groups, urban guerrillas, and expatriates try to de-stabilize the Batista regime from inside and out, while trying not to pave the way for a new dictatorship under Castro. Batista’s Government must maintain steam to counter the twin insurgency, while managing two benefactors: its fragile US Alliance and its corrupting Syndicate skim. And in the midst of the turmoil, Meyer Lansky and his Syndicate bosses will jockey to keep their Cuban gangster paradise alive.COIN Series, Volume IICuba Libre will be easy to learn for Andean Abyss players—both volumes share the same innovative GMT COIN Series system. Like Volume I, Cuba Libre is equally playable solitaire or by multiple players up to 4—and with a shorter time to completion than Andean Abyss. But Cuba Libre’s situation and strategic challenges will be new. A deck of 48 fresh events brings 1950s Cuba to life and includes …• The Twelve: The first wave’s escape to the Sierra Maestra—inspirational legend or harbinger of defeat?• El Che and Raúl: Brilliant in the field, or bungling hostage-takers?• Operation Fisherman: Can the rebels pull off a second invasion?• General Strike: Urban disruption or rebel embarrassment?• Radio Rebelde: Are the masses tuning in, or just the Army direction finders?• Pact of Caracas: Can the rebels unite?• Armored Cars: Mobile striking power, but in whose hands?• Rolando Masferrer: Brutal pro-government tactics—will they help or hurt?• Fat Butcher: Can the Mob’s enforcer protect its casinos?• Sinatra: Frankie’s Havana show a boom or bust, and who collects?… and much more.New twists match the COIN Series system to the situation in 1950s Cuba:• It’s the insurgents who build lasting capabilities, while the Government is limited to fleeting bursts of momentum.• The Syndicate’s bases are Casinos—expensive to build, but so important to Cuba no army will destroy them.• Syndicate special activities include calling in the “muscle” of Government troops and police to protect mob assets.• Stacks of Syndicate cash awaiting launder can fall in anyone’s hands—even the corrupt Government’s.• The Government has its own terror tactic—reprisals—and can skim a portion of Syndicate profits.• The eroding US Alliance with Batista overshadows all Government actions, not just through aid levels but also through the day-to-day ability of troops and police to operate.• Even if Batista flees, the struggle may not end—the counterrevolutionary government may even become stronger!Multiplayer, 2-Player, SolitaireCuba Libre provides up to 4 players with contrasting roles and overlapping victory conditions for rich diplomatic interaction. For 2- or 3-player games, players can represent alliances of factions, or the game system can control non-player factions . Or a single player as the Cuban Revolutionaries can attempt to topple Batista and seize power for themselves. The non-player sides will fight one another as well as the players, but too much power in the hands of any one of them will mean player defeat.More COIN Series Volumes to ComeAndean Abyss and now Cuba Libre present a game system on modern insurgency readily adaptable to other conflicts, particularly those featuring the interaction of many sides (thus the name COunterINsurgency Series). A rich and under-represented history of guerrilla warfare beckons, as modern insurgency offers virtually unlimited, under-gamed topics for the COIN Series. Volume III is A Distant Plain—Insurgency in Afghanistan. Volume IV is Fire in the Lake—Insurgency in Vietnam.
Renegade Game Studios Board game Robo Rally
Robo Rally $109.99
If you thought that factory robots took the weekend off like you do (well, most of you), then you haven't seen a robo rally yet. When the supervisors are gone and the cameras have been angled to watch the ceiling, the robots take charge and participate in exciting and deadly race-battles. Robo Rally is a competitive racing game full of robotic chaos! Program your robot to tag checkpoints, attach powerful upgrades, and turn this dreary old warehouse into a fabulous fast and frenzied fun factory! The game includes six pre-painted robot miniatures and four double-sided factory game boards, with thirteen pre-made race courses and more than eighty different possible race courses. The rules feature options for short or long races, starter through advanced courses, and variants for play.
Pandasaurus Games Board game The Mind
The Mind $29.99
The Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game. In more detail, the deck contains cards numbered 1-100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2, etc. Collectively you must play these cards into the center of the table on a single discard pile in ascending order but you cannot communicate with one another in any way as to which cards you hold. You simply stare into one another's eyes, and when you feel the time is right, you play your lowest card. If no one holds a card lower than what you played, great, the game continues! If someone did, all players discard face up all cards lower than what you played, and you lose one life. You start the game with a number of lives equal to the number of players. Lose all your lives, and you lose the game. You start with one shuriken as well, and if everyone wants to use a shuriken, each player discards their lowest card face up, giving everyone information and getting you closer to completing the level. As you complete levels, you might receive a reward of a shuriken or an extra life. Complete all the levels, and you win! For an extra challenge, play The Mind in extreme mode with all played cards going onto the stack face down. You don't look at the cards played until the end of a level, losing lives at that time for cards played out of order.
lets play games card game Dutch Blitz Green
Dutch Blitz Green $24.99
Dutch Blitz is a highly interactive, highly energetic, family-friendly card game that will test your skills, smarts and speed. It's the kind of game that makes your brain work really hard. But because you're having so much fun, you won't even notice. Perfect for parties and family game nights, Dutch Blitz has been a favorite of card players for decades. And it's more popular today than ever.
Chaosium inc. Board game RuneQuest - Starter Set
RuneQuest - Starter Set $54.99
The RuneQuest Starter Set contains everything you need to play the world’s best roleplaying game of gods, cults, magic, family, and fantasy!In RuneQuest, everyone uses spells and anyone can be a warrior. The gods provide powers to their mortal worshipers, and can intercede on their behalf. Each RuneQuest adventurer is unique, defined by their Runes, culture, and cult—all chosen by the player.What's InsideThe RuneQuest Starter Set contains books, dice, maps, and enough content to keep a group engaged and entertained for several roleplaying sessions. The box also includes 12 pregenerated character folios, giving each player a wide range of playstyles and backgrounds to choose from.ScenariosThree scenarios designed for up to 5 players. In A Rough Landing, fresh from the Battle of Dangerford, the adventurers run afoul of aggressive dark trolls, and must resolve a problem in a nearby farming community. A Fire in the Darkness sees the adventurers asked to investigate a string of fires in Jonstown. Clues lead them to the under-city tunnels in search of the source of the blaze— is it possible that the prime suspects are not what they seem? In The Rainbow Mounds the adventurers arrive at the mysterious cave complex to confront a group of Trolls menacing the nearby village. In the labyrinthine tunnels of The Rainbow Mounds, the adventurers discover an unimaginable new foe.
Stonemaier Board game Wingspan (Board Game)
Wingspan (Board Game) $109.99
Wingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games. You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth: Gain food tokens via custom dice in a birdfeeder dice tower Lay eggs using egg miniatures in a variety of colors Draw from hundreds of unique bird cards and play them The winner is the player with the most points after 4 rounds.
disney card game Bicycle Disney Black & Gold Mickey Playing Cards Display
Bicycle Disney Black & Gold Mickey Playing Cards Display $29.99
These Black and Gold Disney Mickey Mouse decks are beautifully designed with intricate foil. Classic Mickey Mouse is featured front and center on this striking deck, with his iconic silhouette hidden throughout every card.
funko games Board game Funkoverse - Harry Potter 102 4pk Strategy Board Game
Funkoverse - Harry Potter 102 4pk Strategy Board Game $64.99
In the Funkoverse Strategy Game, you combine your favorite characters and go head-to-head in exciting game scenarios.Four exclusive Funko Pop! figures found only in this game!Unique playable characters, including Albus Dumbledore, Severus Snape, Rubeus Hagrid, and Dolores Umbridge from the Wizarding World!Combine this with other Funkoverse Strategy Games for the ultimate wizarding duel of epic proportions! Ages 10 and Up2-4 Players20-60 Minute Playtime
Renegade Game Studios card game Good Omens – An Ineffable Game
Good Omens – An Ineffable Game $44.99
This version of Good Omens - An Ineffable Game features an EXCLUSIVE Agnus Nutter dice bag! Welcome to Tadfield! The forces of prophecy, Heaven, and Hell have assembled to start Armageddon. The angels and demons are preparing for battle and only a ragtag group of valiant interlopers can stop it. That’s where you come in. In this game, you will find several different dice and card games themed around the confrontations that took place in the final chapter (for now) of the Good Omens story. Many of the games feature a mix of dice and cards. Why cards? Because cards feature in the series and in the ethos of Good Omens. This whole existence thing is like one big game to those who pull the strings… Features: Based on the hit Amazon original series and novel by Terry Pratchett & Neil Gaiman 7 Cooperative Battles! (War, Pollution, Famine, Death, Fight Heaven, Vanquish Hell, and Armageddon Prevention) Each Battle features unique, easy to learn gameplay. Playing Time: 15-30 min per Battle Contains: 52 Playing Cards (13 cards in 4 suits) 12 Character Cards 4 Oversized Player Aid Cards 12 Dice (4 sets of 3) 6 Agnes Nutter Cards Rulebook At a Glance Number of Players: 2-4 For Ages: 14+ Playing Time: 15-30 min per Battle
lets play games Board game The Resistance Avalon
The Resistance Avalon $44.99
The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization. Arthur represents the future of Britain, a promise of prosperity and honor, yet hidden among his brave warriors are Mordred's unscrupulous minions. These forces of evil are few in number but have knowledge of each other and remain hidden from all but one of Arthur's servants. Merlin alone knows the agents of evil, but he must speak of this only in riddles. If his true identity is discovered, all will be lost. The Resistance: Avalon is a standalone game, and while The Resistance is not required to play, the games are compatible and can be combined.
Good Games Publishing Board game Bark Avenue
Bark Avenue $74.99
Bark Avenue is a competitive route optimization pick up and deliver game centred around a day in the life of a dog walker in upper Manhattan. Players balance walking several dogs at once with competing needs - including walk length, preferred activities, bathroom breaks, and compatibility with your other dogs.You will be challenged with solving the puzzle of returning dogs on time and determining which dogs to walk next! In between walks, use public transportation to your advantage to position yourself for the best walks.As you progress in your dog walking career, your good ratings will unlock new abilities, such as walking more dogs simultaneously, going off leash at the dog park, and taking more end-of-turn actions, including pickups and activities like visiting pet shops. Be wary of returning dogs late, because you could lose out on most the pay!At 45 minutes - 1 hour, this Gateway+ game is targeted at all players and pulls in dog lovers, providing fun for new gamers and critical thinking and optimization problems for seasoned gamers.
Smirk And Danger Board game BOOoop
BOOoop $59.99
A deceptively cute, deceivingly challenging & SPOOPY abstract strategy game for two players.Every time you place a kitten on the bed, it goes “boop.” Which is to say that it pushes every other kitten next to it one space away. Line up 3 kittens in a row to graduate them into cats… and then, get 3 cats in a row to win.But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like… herding cats!And now, things just got boopier and spoopier -with NEW Ghost Cats that float between the spaces. And so scary, cats will leap right over each other to get away!Approachable but challenging abstract game following the incredible success of the original "boop" as a limited seasonal game.Features a new quilted, fabric board that lays over the back of the box, completing the minature bed playing surface. 34 adorable wood cat and kitten playing pieces!NEW Ghost Cats can boop cats over other pieces as they move across the board between spaces.
tokaido Board game Tokaido 5th Anniversary Edition
Tokaido 5th Anniversary Edition $69.99
In Tokaido, each player is a traveler crossing the "East sea road", one of the most magnificent roads of Japan. While traveling, you will meet people, taste fine meals, collect beautiful items, discover great panoramas, and visit temples and wild places but at the end of the day, when everyone has arrived at the end of the road you'll have to be the most initiated traveler – which means that you'll have to be the one who discovered the most interesting and varied things. The potential action spaces in Tokaido are laid out on a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action. So, players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. The action spaces allow a variety of actions which will score in different, but roughly equal, ways. Some action spaces allow players to collect money, while others offer players a way to spend that money to acquire points. Other action spaces allow players to engage in various set collections which score points for assembling those sets. Some action spaces simply award players points for stopping on them, or give the player a randomly determined action from all of the other types. All of the actions in Tokaido are very simple, and combined with a unique graphic design, Tokaido offers players a peaceful zen mood in its play.